package room import ( "context" "microGame/app/usercenter/cmd/api/internal/svc" "microGame/app/usercenter/cmd/api/internal/types" "github.com/zeromicro/go-zero/core/logx" ) type CreateRoomLogic struct { logx.Logger ctx context.Context svcCtx *svc.ServiceContext } // NewCreateRoomLogic create room func NewCreateRoomLogic(ctx context.Context, svcCtx *svc.ServiceContext) *CreateRoomLogic { return &CreateRoomLogic{ Logger: logx.WithContext(ctx), ctx: ctx, svcCtx: svcCtx, } } func (l *CreateRoomLogic) CreateRoom(req *types.RoomInfoReq) (resp *types.RoomInfoResp, err error) { // 创建room max := 6 if max <= 0 || max > 9 { max = 9 // default 9 Occupants } return }